Changelog

v1.16Active Session Banner & Bugfixes

June 19, 2026

  • Added: Dismissable active session banner.

  • Added: Possibility to rotate tile in hand on mobile, without having to place tile first.

  • Improved: Prerendered for SEO pages.

  • Fixed: End-of-game subject counts jumping to the full count for all players prematurely.

  • Fixed: Pressing Space re-requesting an undo right after clicking the undo button.

  • Fixed: White-screen crash caused by a Route/auth module import cycle.

  • Fixed: Adding too many bots kicking you out of the lobby.

  • Fixed: Tournament admin who only spectates getting kicked from their own tournament.

v1.15AFK Detection & New Logo

June 5, 2026

  • Added: AFK detection as an optional game and tournament setting. If a player goes inactive, the game detects it and handles it gracefully, with a dialog warning the player.

  • Improved: You can now join or create games while still being in another session, the hard block was removed.

  • Fixed: The fallback AI option was not shown on mobile during games.

  • Improved: New logo with a reskinned crown and transparent background, including new favicons.

  • Improved: Button layout and styling on the landing page and lobby.

  • Improved: SEO across the main page and tile distribution page.

v1.14.1Fix Undo crashes surrounding the AI

May 17, 2026

  • Fixed: Undo crashing out the AI protocol. Furthermore, illegal AI moves can now never crash the game server, which is what happened due to the protocol error.

v1.14New AI difficulties & Minor QOL improvements

May 13, 2026

  • Added: New Medium and Hard difficulty for AI opponents. This difficulties are significantly harder than the previous version (now Easy).

  • Improved: Yellow flag coloring.

  • Improved: Closing the fast queue dialog now also cancels the queue.

  • Improved: More consistent styling of all buttons.

  • Improved: Chat: Now auto-scrolls to latest message and mute button only appears on hovering.

  • Fixed: Chat now correctly shows symbols Ä, Ü, Ö, ... .

  • Fixed: System chat messages no longer appearing

  • Added: Extrapolated game end scores during replay.

  • Added: Add time in single-player and vs-AI games: top up your own clock instantly when no other humans are around, and grant extra time to AI players as well.

  • Improved: Add-time is now reachable from the mobile player overlay too, and the button appears for every player whenever the rule-set allows it.

  • Improved: Requesting more time: any player can request more time for themselves and for any other player.

  • Improved: SEO

  • Added: Share AI replays: an optional Dev-Tools toggle in Settings adds a button to copy the current AI replay state string to the clipboard, making it easy to share positions for debugging.

v1.13Desert Theme, Add Time & Undo

April 9, 2026

  • Added: Brand new Desert theme: a global restyle of the lobby, game UI, tournament views, news & changelog, and more.

  • Added: Request add time: during a game you can ask for extra time, and all players need to approve. Left click adds 15 seconds, right click lets you pick any amount.

  • Added: Request undo: after you've completed a move, you can now ask the other players to let you take it back. If everyone agrees, the board returns to the state before your move.

  • Improved: Undo now works even when there are no subjects to place. In that case, confirm your tile placement with the green checkbox once you're sure.

  • Added: Play against an AI while waiting in the fast queue. When a human match is found, you can either join it or keep playing your AI game.

  • Added: Active matches are now shown in the Lobby Hub, so you can see what's currently being played.

  • Added: Partial scores are shown during the game, so you can track how points are adding up in real time. This is of course configurable in the game options

  • Added: New 'Confirmation of subject placement' option in the settings. When enabled, you have to click twice to confirm a subject placement. This is great for trackpads and other imprecise input devices.

  • Added: Option for subject and flag scaling strength, so you can tune how big they appear when zooming out, the default is less scaling for subjects than before.

  • Added: On mobile, the current tile is outlined when it's your turn, so you have a harder time missing it.

  • Improved: Mobile in-game experience has been overhauled: all important information is always concisely visible, without needing to open overlays.

  • Improved: Desktop in-game information panel has been reworked for a clearer, more compact layout.

  • Fixed: Lobby and tournament chats are now permanent for the lifetime of the lobby or tournament, no more dead chats.

  • Improved: Tournament chat is always enabled, and mobile dynamically shows which chat is currently active.

  • Improved: In-game tournament view restyled to match the game details panel

  • Improved: Lobby and tournament overviews update automatically, no more pressing refresh.

  • Improved: Button layout has been improved throughout the game.

  • Added: Side panels on desktop are now draggable. Drag the handle to resize or collapse them, and double-click to reset to the default width. Panel sizes are remembered separately for normal games and tournaments.

v1.12Small followup update

April 2, 2026

  • Added: Chat to lobby & tournament.

  • Added: Banner for official tournament on landing page.

v1.11Tournament Improvements & Fixes

April 1, 2026

  • Added: Spectator view for tournaments on mobile devices.

  • Added: Tournament rules explanation.

  • Added: Registration button can now also be clicked for joining / registering tournaments.

  • Improved: Sound is now properly muted when the browser tab is inactive.

  • Improved: Layout of tournament view.

  • Improved: Updated tournament view layout.

  • Improved: Correctly handle all match results in tournaments.

  • Improved: WebSocket authentication.

  • Improved: Default value for desert subject when creating tournaments.

  • Fixed: Sometimes being redirected from tournament to homepage.

  • Fixed: Everything when the refresh token needed to be used.

  • Fixed: Balance mode not actually adding the promised tile.

v1.10Tournaments & Bugfixes

March 18, 2026

  • Added: Tournaments: Create, play, and manage tournament games with up to 64 players, and up to 3 AI players. Full settings are configurable with swiss-style tournaments.

  • Added: Google authentication as a login option.

  • Added: Option to give email in feedback, so we can reply.

  • Fixed: 'E' key no longer triggers hotkeys while typing in chat.

  • Fixed: Better error messages and redirects for invalid or expired pages.

  • Fixed: Ghost lobbies should no longer appear.

  • Improved: Websocket Authentication

  • Improved: API documentation, error handling

v1.9Balance mode & Bigger tilesets

February 5, 2026

  • Added: Balance mode: Option for lobby, that adds a 72nd tile to the tileset. The extra tile is a city cap.

  • Added: Tile mulitplier: Option for lobby, multiplies the number of tiles in the game. Ranges from 1 to 7.

v1.8🎉 Still alive | Undo button & Bugfixes

January 21, 2026

  • Improved: AI performance: Should hold back a bit on subject placing early game, recognizes blocked features better

  • Added: Undo button: You can now revert your last tile placement until you have placed your subject.

  • Added: Can now rotate tiles by use of arrow keys and Q/E key.

  • Fixed: Can now directly join games again from the lobby.

  • Fixed: Not being able to log back in after expired login token.

  • Fixed: Auto renewal of website certificate. This is why we had an outage on production recently.

  • Fixed: HTML hydration error on lobby page.

  • Fixed: Joining a full lobby by link will now redirect.

v1.7Subject placement & QOL improvements

July 24, 2025

  • Fixed: Discord link

  • Added: Tile distribution link in navbar

  • Improved: During the game, players are now shown in correct playing order

  • Fixed: Chat now works immediately after joining a game

  • Added: Remaining tiles icon during gameplay

  • Improved: Swap player clock with current tile

  • Fixed: Fix slow zoom for some touchpad devices

  • Improved: Chess mode user experience: upcoming tiles now constantly shown on the left

  • Improved: Subjects & Flags now scale bigger when zooming out. Thanks to Bumsakalaka for suggesting this.

  • Improved: Subject placement logic: Only show hints for non-equivalent moves (within a tile), hint & subject positions improved. Thanks to Bumsakalaka for suggesting this.

v1.6Bugfixes & QOL improvements

July 15, 2025

  • Improved: Remove AI move made message

  • Improved: Tile grid alpha is now called Tile grid opacity in the settings

  • Improved: Unfocus chat when clicking on the map

  • Improved: Bump up the time slider's maximum value to 3 hours for local lobbies

  • Improved: Subject placing logic & feel

  • Improved: Hints for where subjects can be placed are now visible

  • Improved: Page layout. This should also fix a bug where the stats & chat buttons were not visible on mobile devices. Thanks to u/Variandra for reporting this.

  • Improved: Upcoming maintenance banner is now also visible in-game

  • Added: Show subject names in tutorial

  • Improved: No AI fallback messages are sent to user once game has ended

  • Added: Name changes are now propagated to the lobby system, so if you change your name, it will be visible to all players directly

v1.5Important touch improvements & fixes

July 13, 2025

  • Fixed: Touch controls getting stuck in pinch mode on iOS. Thanks to u/neogener and u/CreeT6 for reporting this.

  • Improved: Zoom controls, zoom now also allows for dragging.

  • Improved: Touch presses for confirming tile/subject placement are now more forgiving

v1.4Minor improvements & Discord

July 12, 2025

  • Added: Discord server for community interaction and feedback.

  • Improved: Extended message length limit from 150 to 200 characters.

  • Improved: Layout of news & changelog pages

  • Added: PopUp system for very important messages

  • Added: Starting from this update, any maintenance based server restarts will be announced by a big banner at the top.

  • Fixed: Actually disallow spectators if configured in lobby

v1.3Minor bugfixes

July 10, 2025

  • Fixed: Graphics quality on phone devices

  • Improved: Phone QOL

  • Fixed: Various issues around the lobby system that caused ghost lobbies and players to be permastuck

v1.2Mobile (Web) Support & Reponsive Layout

July 03, 2025

  • Added: Mobile controls for touch devices

  • Improved: Responsive layout for all devices, phones, laptops and anything with a smaller screen should see improvements.

v1.1Minor improvements & Bugfixes

June 30, 2025

  • Added: Control dialog for game controls, visible in-game & in tutorial

  • Added: Sitemap, google indexing

  • Added: Changelog site :)

  • Fixed: Navigation when not connected to a game

  • Fixed: [Backend] AI server properly queues up ai requests

  • Improved: [Backend] Always accept latest incoming connection to a game, kills any old connection.

  • Improved: News site layout