v1.16 — Active Session Banner & Bugfixes
June 19, 2026
Added: Dismissable active session banner.
Added: Possibility to rotate tile in hand on mobile, without having to place tile first.
Improved: Prerendered for SEO pages.
Fixed: End-of-game subject counts jumping to the full count for all players prematurely.
Fixed: Pressing Space re-requesting an undo right after clicking the undo button.
Fixed: White-screen crash caused by a Route/auth module import cycle.
Fixed: Adding too many bots kicking you out of the lobby.
Fixed: Tournament admin who only spectates getting kicked from their own tournament.
v1.15 — AFK Detection & New Logo
June 5, 2026
Added: AFK detection as an optional game and tournament setting. If a player goes inactive, the game detects it and handles it gracefully, with a dialog warning the player.
Improved: You can now join or create games while still being in another session, the hard block was removed.
Fixed: The fallback AI option was not shown on mobile during games.
Improved: New logo with a reskinned crown and transparent background, including new favicons.
Improved: Button layout and styling on the landing page and lobby.
Improved: SEO across the main page and tile distribution page.
v1.14.1 — Fix Undo crashes surrounding the AI
May 17, 2026
Fixed: Undo crashing out the AI protocol. Furthermore, illegal AI moves can now never crash the game server, which is what happened due to the protocol error.
v1.14 — New AI difficulties & Minor QOL improvements
May 13, 2026
Added: New Medium and Hard difficulty for AI opponents. This difficulties are significantly harder than the previous version (now Easy).
Improved: Yellow flag coloring.
Improved: Closing the fast queue dialog now also cancels the queue.
Improved: More consistent styling of all buttons.
Improved: Chat: Now auto-scrolls to latest message and mute button only appears on hovering.
Fixed: Chat now correctly shows symbols Ä, Ü, Ö, ... .
Fixed: System chat messages no longer appearing
Added: Extrapolated game end scores during replay.
Added: Add time in single-player and vs-AI games: top up your own clock instantly when no other humans are around, and grant extra time to AI players as well.
Improved: Add-time is now reachable from the mobile player overlay too, and the button appears for every player whenever the rule-set allows it.
Improved: Requesting more time: any player can request more time for themselves and for any other player.
Improved: SEO
Added: Share AI replays: an optional Dev-Tools toggle in Settings adds a button to copy the current AI replay state string to the clipboard, making it easy to share positions for debugging.
v1.13 — Desert Theme, Add Time & Undo
April 9, 2026
Added: Brand new Desert theme: a global restyle of the lobby, game UI, tournament views, news & changelog, and more.
Added: Request add time: during a game you can ask for extra time, and all players need to approve. Left click adds 15 seconds, right click lets you pick any amount.
Added: Request undo: after you've completed a move, you can now ask the other players to let you take it back. If everyone agrees, the board returns to the state before your move.
Improved: Undo now works even when there are no subjects to place. In that case, confirm your tile placement with the green checkbox once you're sure.
Added: Play against an AI while waiting in the fast queue. When a human match is found, you can either join it or keep playing your AI game.
Added: Active matches are now shown in the Lobby Hub, so you can see what's currently being played.
Added: Partial scores are shown during the game, so you can track how points are adding up in real time. This is of course configurable in the game options
Added: New 'Confirmation of subject placement' option in the settings. When enabled, you have to click twice to confirm a subject placement. This is great for trackpads and other imprecise input devices.
Added: Option for subject and flag scaling strength, so you can tune how big they appear when zooming out, the default is less scaling for subjects than before.
Added: On mobile, the current tile is outlined when it's your turn, so you have a harder time missing it.
Improved: Mobile in-game experience has been overhauled: all important information is always concisely visible, without needing to open overlays.
Improved: Desktop in-game information panel has been reworked for a clearer, more compact layout.
Fixed: Lobby and tournament chats are now permanent for the lifetime of the lobby or tournament, no more dead chats.
Improved: Tournament chat is always enabled, and mobile dynamically shows which chat is currently active.
Improved: In-game tournament view restyled to match the game details panel
Improved: Lobby and tournament overviews update automatically, no more pressing refresh.
Improved: Button layout has been improved throughout the game.
Added: Side panels on desktop are now draggable. Drag the handle to resize or collapse them, and double-click to reset to the default width. Panel sizes are remembered separately for normal games and tournaments.
v1.12 — Small followup update
April 2, 2026
Added: Chat to lobby & tournament.
Added: Banner for official tournament on landing page.
v1.11 — Tournament Improvements & Fixes
April 1, 2026
Added: Spectator view for tournaments on mobile devices.
Added: Tournament rules explanation.
Added: Registration button can now also be clicked for joining / registering tournaments.
Improved: Sound is now properly muted when the browser tab is inactive.
Improved: Layout of tournament view.
Improved: Updated tournament view layout.
Improved: Correctly handle all match results in tournaments.
Improved: WebSocket authentication.
Improved: Default value for desert subject when creating tournaments.
Fixed: Sometimes being redirected from tournament to homepage.
Fixed: Everything when the refresh token needed to be used.
Fixed: Balance mode not actually adding the promised tile.
v1.10 — Tournaments & Bugfixes
March 18, 2026
Added: Tournaments: Create, play, and manage tournament games with up to 64 players, and up to 3 AI players. Full settings are configurable with swiss-style tournaments.
Added: Google authentication as a login option.
Added: Option to give email in feedback, so we can reply.
Fixed: 'E' key no longer triggers hotkeys while typing in chat.
Fixed: Better error messages and redirects for invalid or expired pages.
Fixed: Ghost lobbies should no longer appear.
Improved: Websocket Authentication
Improved: API documentation, error handling
v1.9 — Balance mode & Bigger tilesets
February 5, 2026
Added: Balance mode: Option for lobby, that adds a 72nd tile to the tileset. The extra tile is a city cap.
Added: Tile mulitplier: Option for lobby, multiplies the number of tiles in the game. Ranges from 1 to 7.
v1.8 — 🎉 Still alive | Undo button & Bugfixes
January 21, 2026
Improved: AI performance: Should hold back a bit on subject placing early game, recognizes blocked features better
Added: Undo button: You can now revert your last tile placement until you have placed your subject.
Added: Can now rotate tiles by use of arrow keys and Q/E key.
Fixed: Can now directly join games again from the lobby.
Fixed: Not being able to log back in after expired login token.
Fixed: Auto renewal of website certificate. This is why we had an outage on production recently.
Fixed: HTML hydration error on lobby page.
Fixed: Joining a full lobby by link will now redirect.
v1.7 — Subject placement & QOL improvements
July 24, 2025
Fixed: Discord link
Added: Tile distribution link in navbar
Improved: During the game, players are now shown in correct playing order
Fixed: Chat now works immediately after joining a game
Added: Remaining tiles icon during gameplay
Improved: Swap player clock with current tile
Fixed: Fix slow zoom for some touchpad devices
Improved: Chess mode user experience: upcoming tiles now constantly shown on the left
Improved: Subjects & Flags now scale bigger when zooming out. Thanks to Bumsakalaka for suggesting this.
Improved: Subject placement logic: Only show hints for non-equivalent moves (within a tile), hint & subject positions improved. Thanks to Bumsakalaka for suggesting this.
v1.6 — Bugfixes & QOL improvements
July 15, 2025
Improved: Remove AI move made message
Improved: Tile grid alpha is now called Tile grid opacity in the settings
Improved: Unfocus chat when clicking on the map
Improved: Bump up the time slider's maximum value to 3 hours for local lobbies
Improved: Subject placing logic & feel
Improved: Hints for where subjects can be placed are now visible
Improved: Page layout. This should also fix a bug where the stats & chat buttons were not visible on mobile devices. Thanks to u/Variandra for reporting this.
Improved: Upcoming maintenance banner is now also visible in-game
Added: Show subject names in tutorial
Improved: No AI fallback messages are sent to user once game has ended
Added: Name changes are now propagated to the lobby system, so if you change your name, it will be visible to all players directly
v1.5 — Important touch improvements & fixes
July 13, 2025
Fixed: Touch controls getting stuck in pinch mode on iOS. Thanks to u/neogener and u/CreeT6 for reporting this.
Improved: Zoom controls, zoom now also allows for dragging.
Improved: Touch presses for confirming tile/subject placement are now more forgiving
v1.4 — Minor improvements & Discord
July 12, 2025
Added: Discord server for community interaction and feedback.
Improved: Extended message length limit from 150 to 200 characters.
Improved: Layout of news & changelog pages
Added: PopUp system for very important messages
Added: Starting from this update, any maintenance based server restarts will be announced by a big banner at the top.
Fixed: Actually disallow spectators if configured in lobby
v1.3 — Minor bugfixes
July 10, 2025
Fixed: Graphics quality on phone devices
Improved: Phone QOL
Fixed: Various issues around the lobby system that caused ghost lobbies and players to be permastuck
v1.2 — Mobile (Web) Support & Reponsive Layout
July 03, 2025
Added: Mobile controls for touch devices
Improved: Responsive layout for all devices, phones, laptops and anything with a smaller screen should see improvements.
v1.1 — Minor improvements & Bugfixes
June 30, 2025
Added: Control dialog for game controls, visible in-game & in tutorial
Added: Sitemap, google indexing
Added: Changelog site :)
Fixed: Navigation when not connected to a game
Fixed: [Backend] AI server properly queues up ai requests
Improved: [Backend] Always accept latest incoming connection to a game, kills any old connection.
Improved: News site layout